There are many changes and additions coming to Asheron's Call for our 10th Anniversary. One of these additions is Gearcrafting. In order to give everyone a heads up on how this new skill works, we are giving everyone a sneak peek at the in-game guide. This is a comprehensive rundown of eveything you will need to know about this new skill. Enjoy!
A Comprehensive Guide to Gearcrafting:
In the wake of the Gearknight's appearance in Dereth comes an opportunity for great advancement. The balance of magical means with that of technology can only increase our understanding of the world and offer new solutions we can use to cope with our challenges. This guide intends to describe the practice of Gearcrafting in its state of inception.
The Trinket:
Trinkets are a classification of item that can possess magic but requires no specific form the only common thread is they all possess some level of technology. We Derethians are familiar with a large variety of magical items but none before this technical. A trinket can be worn in a great variety of ways, as a simple broach clipped to your amuli coat, a small gadget stored in the pocket or any other number of possible placements. What we do know that is, to date, you can only activate the magic of a single trinket at a time.